Gods and Religions

In this cradle of civilization, the relationship between the divine and the mundane is, indeed, very close. The gods are, by and large, not distant observers, but powerful beings with important agendas. In many cases, they involve mankind to further these agendas, sometimes even on a daily basis!

Council of the Sun God

The sun god Sul is a champion of order engaged in an epic struggle against chaos and the Outer Gods. He is served by a divine council: primal forces and local deities that support his path. This council sees mankind as a valuable weapon in their struggle, and its followers dedicate their lives to the public good of the Naftu Empire.

Mulhondi Patron Cults

The Mulhondi Tribes do not worship an organized pantheon, but instead a fractious collection of competing divine powers. Their cults, which usually operate openly in their patron’s chosen area and secretly abroad, struggle constantly to gain power, further complicating tribal politics. Much in contrast to the Naftu pantheon, these gods revel in strife, conflict, and competition.

Goddess Fate

While the Lost Tribes and the Travelers worship a pantheon of gods, many hold a special reverence for the forces of fate. Fate is embodied by a vaguely defined feminine goddess, who demands nothing but respect and makes no promises, but ultimately guides the lives of man and god alike.

The Noble Fey

The rulers of the Feywilde and the gods of the Elves of the Emerald Court, these ancient beings are the royalty of they Fey. They demand entertainment and luxury–art, music, and food–in their ethereal and otherworldly palaces, but show little concern or interest in the ugly, mortal races.

Servants of the Outer Gods

Insane, chaotic, and unbelievably powerful gods that are unconcerned with mortal affairs. These alien gods of the stars seek only to keep the universe in a state of turmoil and violence. They are the enemies of civilization, and are only worshiped in deranged, dark parts of the world.

Gods and Religions

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